Returns id
Static
idProtected
_isIf replay has already been initialized
Update _isInitialized
Protected
_initializeIf not in "session" recording mode, flush event buffer which will create a new replay.
Unless continueRecording
is false, the replay will continue to record and
behave as a "session"-based replay.
Otherwise, queue up a flush.
Optional
options: SendBufferedReplayOptionsGenerated using TypeDoc
The main replay integration class, to be passed to
init({ integrations: [] })
.